IMPORTANT: As you can see in the previous image, to define the mask of the objects protruding over the sky you do not have to be very precise (it is a coarse mask). In fact, it is normal that when defining this mask, both the subject and part of the sky are selected. But there is no problem in doing so, because Nebulb has also the information of the sky mask, so that Nebulb can calculate this mask accurately internally.
3. Select (in a more precise way) the part of these objects that is in the ground area (in case the object does not start right at the horizon)
In case part of the object protrudes above the horizon and another part is on the ground, then it is usually convenient to mask the part of the object that is on the ground as well. But, unlike in the previous step, now it is necessary to be more precise in the definition of the mask and just select the object (nothing else).
IMPORTANT: To define the mask in the area where the object is on the ground, it is necessary to be more precise (it is not necessary to be super accurate in the selection, but try to make it close enough). In this way, the blending of this object with the rest of the image will be as natural as possible (both in the part that is on the sky and on the ground).
4. Refresh the masks
Once you have completely masked the objects that protrude above the horizon, press the refresh masks button (red arrow) so that Nebulb can use the new mask during the sky/ground blending adjustment.
Adjust specific blending for objects protruding above the horizon
By defining a mask for objects protruding above the horizon, Nebulb allows you to independently adjust the sky/ground transition on these objects.
To do this, simply press the button on the right (the lighthouse image) at the top of the "Blend" module:
Pressing this button displays the same controls as for general sky/ground blending, but they can be set to different values. That is, different adjustments can be applied for the blending of objects above the horizon than for the general blending of the sky with the ground in the rest of the image.
Example 1: Small objects
The way of adjusting the sky/ground blending when masking some object protruding above the horizon is practically the same as in a normal image, except that it is done in two stages:
- First the sky/ground blending of the overall image is adjusted (without taking into account the object protruding above the horizon). Here the idea is that the sky part is well integrated with the ground of the entire image (as if the protruding object did not exist).
- And secondly, the blending of objects protruding above the horizon with the sky is adjusted.
By making these two adjustments, all the elements of the image (sky, ground and protruding subjects) are perfectly integrated and the whole image is perceived as natural.
Here is a practical example of how to adjust the sky/ground transition in an image with a (relatively small) object protruding well above the horizon:
1. Result with default settings
In this case, with the default settings you do not get a very good initial result, since both the horizon part and the protruding object do not integrate naturally with the sky. Well, as always, the first thing to do is to start adjusting the general blending of the sky with the ground, for which you have to press the button with the red arrow.
2. General sky/ground blending: Adjusting the sky transition
Increasing the radius and a little bit the hardness of the sky transition enlarges the transition zone of the sky and makes the blending of the horizon look much better.
3. General sky/ground blending: Adjusting the exposure balance
The exposure balance is reduced a little to slightly decrease the brightness in the horizon area to better balance it with the rest of the sky.
4. General sky/ground blending: Adjusting the ground transition
The radius of the transition zone of the ground is reduced to make this zone narrower and thus make the initial part of the coastline maintain a similar brightness to the foreground. At this point, except for the tree trunk that has a weird glow around it, the sky/ground blending in the rest of the image is already perfect (everything looks very natural).
5. Blending of objects above the horizon: Adjusting the sky transition
When enlarging the image around the object protruding above the horizon you can better appreciate the weird glow around it. To start adjusting the blending of this object the first thing to do is to select the particular settings for the blending of objects protruding above the horizon (red arrow).
In this case the adjustment of the sky transition has been limited to simply decreasing the opacity and, with that alone, the blending of this object on the sky has been greatly improved.
ADVICE: When adjusting the sky transition for objects that protrude above the horizon, it is usually very effective to decrease the opacity, since this alone makes the object blend super well into the sky. There are cases in which this may not be the case (because the blending issue depends a lot on each image), but it is something that usually works in many occasions.
6. Blending of objects above the horizon: Adjusting the ground transition
As in this case the object is very thin, the radius is decreased so that the size of the transition is better adapted to the size of the object. In addition, the hardness is slightly increased to highlight a little more the volume of the tree trunk (through these side shadows).
7. Blending of objects above the horizon: Adjusting the exposure balance
Finally, it was decided to decrease the exposure balance a little to darken the trunk slightly so that it is better integrated with the illumination of the rest of the ground.
Final image obtained in which all parts of the image are blended in a very natural way.